\ 可能係全港最有C意的工作 - Lakoo | 拉闊

Teon

可能係全港最有C意的工作

Posted on April 25th, 2016 by 高重建

這不是廿二世紀殺人網絡,而是 Teon core low latency multi-threading game server 代碼的一小部分。

/* 如果你/妳看懂了這段代碼,不得了,請務必繼續看 */

/* 如果你/妳唔完全看得明,但覺得好嗨,好有C意,想繼續看,下面有整段代碼 */

/* 如果你/妳是C人,畢業後卻苦無用武之地,機會來了,飛雲 */

/* 拉闊誠招C人合作,主力負責Teon。Teon推出兩周多,在台灣收費下載榜首至今屹立12天,玩家在線時間特長,留存率超高,我們欣喜之餘,正面對一個happy problem﹣人手非常短缺 */

/* 為達到最佳性能,最少網絡傳輸,低端機上實現百人同屏戰鬥,Teon拋棄任何遊戲引擎,花了四年從頭到腳用C寫。純粹的玩法、純粹的美術、純粹的收費模式,背後是純粹的C */

/* 如果你/妳覺得今時今日仲用C寫手遊是癲的,我們承認 */

/* 但如果你/妳有興趣癲埋一份,請務必聯繫我們 career@lakoo.com */

/* 拉闊的工資說不上高,大概同步於市場。不過參與在賺錢的項目,每季度獎金比工資高,並不罕見 */

Teon_thread_system-part

Happy new year

Posted on January 1st, 2016 by 高重建

On behalf of Lakoo, i’d like to thanks for everyone’s support and forgiveness in 2015. Other than Glory Chronicle, which we will definitely do our best to improve, we will be launching Teon, Pandora Maze, Knights of Fairyland and Metal Fire. 4 titles. It appears like we can do a few games in a year, but friends all know Lakoo is possibly the slowest company in the industry, and haven’t handed in her “homework” for a few years already. Among the titles above, all the development were indeed started 2-5 years ago. 2016 will be the year in which this “heads-down” company gets up and face the world. Been looking forward. Stay tuned.

Destiny

Posted on October 9th, 2014 by

destiny